Thanks for taking the time to provide this feedback! Hugely appreciated. I completely agree the difficulty is a bit extreme, honestly I just ran out of time for balancing. I LOVE your idea about inverting the controls, that makes total sense and I think it would feel more intuitive. I can redesign the killer blocks to account for that change too, so there would still be difficulty, but I think improving user experience overall could make this game difficult AND fun, rather than just difficult and a bit fun as it is currently. Thanks again! :)