I really did not expect that amount of content going in. So many pages, so much writing!! Wow.
OPERATION FROG EATER is a gigantic amount of work and clearly a labor of love. That's a whole extra supplement inside a supplement. You should be proud of what you accomplished here.
My one hangup is with the setup of the CRO players' fireteam - why the choice to go with just one trait, altered independently and uniquely, as opposed to, say, one rolled trait and one fixed trait (or one of four fixed traits, to ensure at least one attribute bonus), like you have done with roles (CROW)? I'm definitely not saying "come up with pre-defined unique effects for every trait" because I opted to do that and I wouldn't wish that on anybody else, but it seems odd that the universally better-funded, better-run, evil organisation would be disadvantaged in trait count, of all things, even if all their other stuff is slightly buffed.