Love the concept and art but the difficulty ramp is a little fast for me personally. Perhaps if you continue making this game the enemies could be static until they have LOS to the player. It would be awesome with a cool creepy little town with buildings etc so the player can hunt them down as needed, but gets rushed by a few at a time when seen.
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Hi, thanks for playing and commenting! The game is pretty short and the difficulty ramp is fast indeed even after every room got nerfed the game is still hard for most people. Have you managed to complete it though?
Thank you for ideas, never thought about "open-world" future for the game, but I liek you idea and, really, we might do it in future!