The game is super pretty but it just lacks a lot of clarity on what exactly is going on. How far away your attack goes, how much damage it's doing, if you take damage, when you clear a level vs if you fail it, it's all kind of confusing and gets lost in the mishmash of colors and lights. I think this game would've been a lot better if you just used a projectile the whole time, using the sword makes it frustrating to hit the boss, as it runs a little faster than you so you feel like you're just chasing it around with a stick for minutes on end. Still, I think this is a wonderful base for something great. A review and play back would be much appreciated!