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I liked the varied gameplay here, making the player rethink everything with each new level -- very well done. I couldn't manage to finish the 2nd level (it felt like I couldn't launch the ball with enough force to make it go around the corner, so maybe I was missing something?), but the rest went okay. 

Got stuck in the last one for quite a while, because I was so focused on trying to follow the wooden track that I didn't notice the steps behind me! The zombie flinging was fun, but very buggy, such that 60% of the time I tried to grab one, it didn't work, and the throwing seemed very random in terms of where it would go.

Overall, a cool entry; I liked the narrative and the world design, and the music fit nicely for the atmosphere. Nice job!

Thank you for the kind feedback, I really do need to rethink level 2 and ja the Zombies are super bugged... no idea why... I spent like 3-4 hours trying to figure it out, I think its weird interaction with the spawner but no idea how, will spend a bit more on it