I wish that I could see the dots and the commands they execute, it's hard to remember, and annoying to not seeing game while checking them out. But quite a good idea!
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Ah okay, my intention was that part of the challenge came from struggling to remember and execute the commands under the time pressure. That's also why I hid the game on pause, so it wasn't possible to plan ahead with the time stopped. But maybe it's a bit frustrating that way. Perhaps having the controls and game visible at once would still leave a challenge in looking for the right command quickly enough.