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Hello!
Our game is a 2D roguelike were all the stats are dictated by only one value, the life of our character. You will have to progress through rooms with a lot of enemies, an destroy them to pass to the next floor, until you face the final boss. Each time you die or kill the boss, a new "bad characteristic" will scale with the number, so be careful. Remember that all of the numbers of the game scales with that value, so, the stroger you are, the stroger are the enemies hahahaha
Have fun!
https://itch.io/jam/gmtk-2019/rate/461305