I'm glad you had fun! Yeah, you're totally right about cheesing it, I wanted to have a penalty to hitting the wrong arrow, but didn't get to that, and the space bar was supposed to act like a skill check where you had to hit it at a specific place to get a successful pull, but I couldn't get that to work, so instead I just made the bar a pull strength modifier, but it really doesn't make a huge difference since most of the fish are easy to pull up anyway. Will definitely expand this project and fix all of these things in the future. And I'm glad you liked the art! ^.^