This is strange. I will find the cause of the bug as soon as possible and resolve it in the next update. Thank you very much for your feedback, which is very important to me🫡
Since this game was developed in Unity, I think it will be possible to track where the pause occurs at the start of the scene through debug tools such as visual studio and external tools.
+ Additionally, as i progress through the game, if i enter a room with a certain key, i will fall to the floor.