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Thank you for your comment, i been experimenting with the collisions and i didnt know what to do to aviod getting stuck in the wall but i will figure it out in my next games.

i forgot if you used Unity engine but, if you do you can use layers to remove collisions between two different layers, you can see that inside of : file:build settings: player settings: Physics2D

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Yeah i used unity and i will check that out, thank you  so much man.