Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Yeah, that's reasonable. The reason I separated those inputs was so you could cancel a cast, but it's not a commonly used feature. And I definitely wanted to add components to prevent spamming, but for the arrow keys I didn't have time to implement that, and for the pull gauge it just didn't work the way I wanted it to, so instead of it being a skill check I just made it a pull power multiplier. Thanks for playing!