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i feel like the only thing really missing would be an indicator to where is the end of a level, i only reached second level but after a few try going really far in every direction i could i couldn't find it.

I really like how you can block enemies with the platform, i'd say expend on that mechanic and maybe try to find a few other types of enemies and this could be a really cool puzzle platformer :D

Thanks for trying the game!  Yeah some of the wide open spaces can make it ambiguous which direction to go; perhaps an indicator UI element would be good.