thanks so much for playing!! I’m afk until Tuesday, when I’m back I’ll playtest your game then and give feedback!!
as for the controller point, I’m purposely testing on my old shitty controller and I noticed the same thing. I think I need to implement some sort of smoothing, it’s a common issue with controllers. At least I have it reproducible :)
And yeah I’ll investigate non hole-in-one gameplay, I’m interested in whatever is maximum fun and not gimmicky. Got some thinking to do.
Thanks again!