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(+1)

Man, Jordan, you're the MVP. This video was incredibly insightful. Thank you so much!

I've got a lot of work ahead, a lot to improve. Your video and commentary really helped me highlight some of the areas that need work.

Aaaaand, there isn't a healthbar. BUT when you target enemies, the arrow above them can either be green  (>50% hp), yellow (>25% hp) or red (<25% hp). This detail, among many others, are going to have to be taught to the player very early. Don't wanna keep anyone guessing!

(+1)

Hey man you're welcome! It was fun to play through for sure, I wouldn't have spent so long on it if it wasn't lol. Glad to hear my feedback was useful!

Also, looking back I feel like kind of an idiot that I didn't pick up on the colors being a health indicator. I think maybe a factor of that could be that so many of the enemies are weaker and are generally >25% HP and the green and yellow can look a bit similar if you're not already looking for it. Glad to hear that it exists though, it's definitely useful in a game like this!