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Hello 3hoursonly!

Thank you so much for checking out our game! I'm glad you had fun playing through it. We'll take a look at different distribution methods for any updates for our in-browser version of the game. 

The heart cursor is a replacement graphic for the generic arrows that Naninovel uses to showcase moving dialogue. It's not particularly difficult to change the cursor to a different graphic to suit the player's mood. However, we also want to allow the player to decide what the MC might be feeling. I'll keep your suggestions in mind! 

I considered the idea of not using titles, but splitting preferred names from player genitals was really tricky to do and it's not exactly possible to voice act every single type of pronoun/nickname that a player might use for themselves. I understand your frustration however and definitely understand that solution wasn't perfect by any means. Would it make things less robotic if the game rotated between different titles for the player? 

I'm really happy to hear you enjoyed getting to know Daisy! I had a lot of fun writing her and she was loosely based off some of the women I work with in the office, but slowly became her own person with her own flaws and quirks as I continued to write her. 

Thanks again for all the feedback! We'll keep your ideas in mind as we continue development on our game! 

Depression Deity

Would it make things less robotic if the game rotated between different titles for the player?

This is what i suggested. You got a bunch of titles recorded already. However currently one has to choose just one. The game should be able to rotate between titles the player consented to.

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Ah okay. I interpreted that as a "No titles please" option. I will consider adjusting the loop that players can pick from so they can hear different titles. 

I think you can go the same route as with the disabling of kinks where unwanted titles are removed instead. This should be easier to implement as you already done it once.

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I was thinking of doing this. I have access to the game's code as the original script writer and am capable of reusing ideas that I originally created. Thank you for your advice. Your feedback is helpful and I will keep it in mind. However, I am not comfortable receiving direct orders about how my game should be written. 

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I didn’t meant to order you and i didn’t mean to imply you wouldn’t be able to implement it if you did it differently. Sorry if it came of that way. English is not my mother tounge if the word “should” made you think i was demanding maybe “could” would have been better.

What you do with ideas i express is up to you. I just care very much about feeling understood. That the best idea i have and share is recieved as i imagined it.

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I understand. I hope I didn't come across too harshly. Thank you very much for writing out this review and being so generous with your time! It's very helpful for me as I continue to develop this game.