Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The changes since last time are great. Being able to preview effects like defense is very useful.

Lock status still feels bullshit in specific situations, although I somehow managed to survive it in 3-2, only to see even bigger bullshit of 3-3 that I didn't even get close to beating. It feels like caltrops and other similar effects are too much, often covering almost every card.

thanks for playing again, and glad you think so!

i'm indecisive of how well entrap (the skill that adds caltrops) is balanced right now...