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Deleted 4 years ago

Thank you for playing!

The one thing can be either the fact that you are the only living thing in the castle, or more importantly it referrs to the core mechanic of interaction.  That is really the only thing you do.

"Plays Terrible" is a bit of a vague statement, but I am open to criticism. This was a 2 day effort by just me so the game isn't going to control like castlevania or something. 

As for the crash, I had that happen once to me as well. I used a preview unity build, so I honestly think  that is the issue. There are no crashes in editor. :)  

Again, thanks for playing. 

Deleted 4 years ago
(+1)

No amount of playtesting can fix a closed source engine bug. :) 

As stated in previous comments, this is not an action game.  The attack served the purpose that I wanted it to. A jam  game is not meant to be a solid, polished, retail game. It is meant to convey and idea or a concept and that is what I did. I did what I did in design to convey an atmosphere and experience. If you do not like it, you are entitled to your opinion.  A difference in opinion is all this boils down to. 

Again, thanks for your feedback and for playing it. I may do a post jam update.

Deleted 4 years ago

I'm totally open to gameplay suggestions, and like I said I will probably do a post jam update.


I'll tell you what, source code is on the game page. You find a fix for your crashing and I will implement it immediately. :) 

Deleted 4 years ago
(+1)

Well I guess if you aren't interested in helping, you'll have to wait on a "lazy" dev to update his own game. ;)