I love the assets you chose, nice and therapeutic game :) I think the game would gain in value from a rewards system where I get something out of pushing the ball into the hole other than access to the next level (for example, maybe I'm collecting gold or food in the trash that's around me, and I get to choose between increasing the amount or increasing the value - all leading towards my end goal of, idk, building the best pile of my favourite trash!). I would also adjust the SFX for the walking around, it felt a bit out of sync with the animation. Cute game, and it would pair well with some lo-fi music :D