On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Played up to the generator boss in level 4. The style is tremendous, just messing with the moveset was great and made playing the levels awesome. Using the special punch by hitting R is so stylish and I love the jumping start you have to do to pull it out. Was also surprised how well the platforming sections worked even though the camera was so zoomed in to the action, very impressive stuff. A couple of issues with the camera stood out, sometimes it nearly jumps a full screen space in front of you that's really jarring. The rest of the presentation is so polished that I think these camera moments really stand out. The graphical issues like screen tearing are also noticeable. In terms of difficulty, the stages were pretty easy, but I enjoyed them still because they were good scenarios to practice my techniques. The boss fights on the other hand were much steeper in difficulty, they were the only times I died in the game. The first boss in particular I eventually got into a dps race to beat because I gave up on trying to avoid his projectiles since their hitboxes were humongous. The second boss is great, still difficult but feltlike I could properly compete with them, although sometimes the transition between their attacks was too quick. Really an awesome project, made me want to get back into watching Kamen Rider for the first time in like a decade, it truly rules.

Thank you for the feedback, especially on the bosses. I can definitely stand to tune down the tutorial boss I was really pushing what I could get away with when he should be much easier. If there are any mechanics you think I should explain better in the tutorial let me know.

Also glad that I inspired you to watch more Kamen Rider, Geats was pretty good!