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Couldn't finish either level after a dozen attempts. The concept itself is good, but I have no clue how to beat an opponent who both has more reach and can swing its blade like a helicopter. A gentler learning curve would probably help players like me who aren't good with twitch gameplay.

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Hey, thanks so much for playing! Your criticism's totally fair -- in its initial state, my couple of playtesters thought it was too easy, but I definitely think I overcompensated and made the window too small.  I'm just happy that you gave  it a try and commented. Thanks again!