Hello, ever since you first posted this game I've been looking forward to getting to try it.
First thing I notice, scrollbar doesn't seem necessary on the title screen, you have plenty of room. Although I'm playing with a 1440p monitor so maybe it's just a scaling issue.
Also the screen to name my characters was cut off but luckily I could infer where the enter button is to proceed.
![](https://img.itch.zone/aW1nLzEzMzA4MDc3LnBuZw==/original/5yCBTv.png)
Also I know that arrow keys for movement is a bit of a standard RPGM thing but in my opinion having WASD as an option would be nice.
I generally like the puzzle-ey approach to the enemy encounters.
I found the "confused" mood to be quite overpowered personally but I could've just been getting lucky with it.
Also I randomly encountered this while fighting a random enemy:
![](https://img.itch.zone/aW1nLzEzMzA4NDUwLnBuZw==/original/6BUg4B.png)
which forced me to quit out unfortunately. But luckily wasn't a big deal because of autosave.
I was able to walk straight onto this platform without the ladder which I assume is not intentional:
![](https://img.itch.zone/aW1nLzEzMzA4ODI2LnBuZw==/original/f14Z%2F3.png)
Also I went back to the spot where you pick up Sarah for the second time by the lake and I was able to interact with the spot she used to be standing and it activated the dialogue as if she was still standing there.
There was a bug where I would get stuck on the computer screen. Luckily I was able to wander around the room blindly and interact with the coffee pot which returned normal visibility. Also the AI chat log entry didn't do anything when I tried it.
Anyway, I played all the way through and had a lot of fun. I like the characters and the general style and the music is great, probably the best agdg music I've heard so far. Keep up the good work!