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I'm aware of that, though this is conscious design choice. There is a reason why you can't restart levels and why refreshing the page is used to restart the game, but I can't tell you without completely spoiling the final puzzle of the game. I have tried to keep this into account though. Most levels get shorter or easier when beaten. Level 3 can be made easier once you've partially figured out the game's core mechanic. I've kept the game short. There's only 7 levels. And the text is not just fluff, but contain hints to solving the final puzzle. So it has it's use for players to be able to read those again.