Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Judging by his past posts and my past experiences as a DM for D&D, i'd say he had a rough outline for most of the story, mostly consisting of big events and themes for each of the acts. Its likely vague at first, allowing for the evolution of the story as new ideas come. As development catches up to the outline, things are solidified and flushed out in more detail.