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(1 edit) (+1)

UPDATE CHANGELOG: 

NOTE: I recommend playing with tutorials on if it is your first time, the "GO HERE" messages are not done because its boring and I hate it. They will be done soon though. 

  • Changed UI-choice color and transparency 
  • Tweaked fog
  • Fixed some sprites
  • Added keyboard options, you can enable WASD. 
  • Pressing space in combat speeds up the animations, you can turn this on/off in combat by pressing shift. 
  • You can enable a “tutorial” before the game starts, this adds some explanations and additional content. Not enabling it makes some stuff happen too. It is presented in a truly schizophrenic fashion. 
  • Hint given on how the hate/love values work, different runs, and hidden values. 
  • Skellies that block the path to the house in ACT1 now “rise up” and move to indicate that a path has opened. 
  • Infinite ladders are now a feature and not a bug. 
  • Area of interaction raised for many things. 
  • Butchering skill is explained further if tutorials are on. 
  • Dead party members now receive XP. 
  • Using an item now takes priority in combat. 
  • Young Winter now sells Jack of Merchants card. 
  • Pregame Velouria scene added. 
  • Fixed Hunting Tower game breaking bug, it was a really stupid mistake on my part and easily fixed.

Known Bugs: 

There is still a rare bug which sometimes breaks the game in combat, I have not spotted what triggers it. 

Loading into a map after death sometimes creates a bug if you enter combat, it can be “fixed” by leaving and reentering the map before combat if this happens to you.