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(1 edit) (+2)

Nice idea and implementation. The game is addictive and the visual aspect of the game is really great and polished. Since the game assigns each box a random weapon, I can play multiple times with different outcomes to the same plan. This adds a replay value to the game but limits planning. I don't know if it would be better to have each box hold a specific weapon which can be seen before opening the box. To be honest, both options seems to be compromise and Bob probably does not care. Overall, it was a great experience.

(+1)

Thanks, we are planning to keep the project up so every idea is welcome.
Because of obvious time limitations we made only three levels, replayability then was really important so we decided to spawn random weapons instead of the always same. Maybe we will change it when we will add some levels.

~The designer.