Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I maybe a bit late but with the new sprites they just look too clean. By this i mean, compared to the old ones, the new ones look like the have skin instead of fur especially when looking at the feet, hands and muzzle, Arkyn's muzzle does have some. Not sure if this was intended but since you paid over 1k it should at least look better. Also I'd suggest working on one route at a time instead of 4 as that would make things extremely slow, I know there's no "definitive route" but focusing on 1 at a time tendbto make thing progress at an adequate time. There's been an alarming amount of VN that the creator either took too long or went in over their heads and either lost interest or lost support and this vn has some incredibly unique story and I'd hate it to get dropped 

(+2)

Hello!

I wanted the characters to look less painted and more cartoon/stylized. It's just easier on the eyes for a lot of people as the old sprites gave a lot of people an uncanny feeling.

As for the route thing, I'm not sure how else to explain it. This isn't adding more work to creating Wayfinder, it was always going to have this content and the story is naturally going to take the reader through the same path regardless.

If anything I made the story more streamlined by pulling the early options and making it one straightforward path until after the memorial scene, and the new love interest (not really new, just not revealed til now) pops up during the story in scenes that were already being made. Even the couple of times where the reader splits off with him were already planned as part of the story as a whole, you can't opt out of them as they are integral to the plot.

The only real way to summarize is just wait and see, it might make more sense after 2.0 releases later this month/early october.


Be safe~

Lavan