Had a lot of fun with this one! The premise is pretty basic but it works well, especially for being made in such a short amount of time. I don't see any connection to the theme though lol. If there's one criticism I have it's how the ball bounces off of angled walls: it doesn't make sense from a geometry standpoint and it made it impossible for me to guess how the ball would bounce when going off it. Some of the levels I could see where things would go and strategize, and those were great! But others quickly devolved into me just trying out a bunch of angles until it worked. I think with a little more time and tweaks this could be a really fun puzzle game :) Great job overall!
You can check out my gameplay video playtest below for some more in-depth feedback!