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The little touches really make this game work. On top of the graphical details like the character's footsteps and squishing when they hit the ground, and the animations of the tutorial sprites appearing and disappearing, I was so pleasantly surprised and delighted when I saw how the gun's recoil would affect my air movement. I hit a second moment of awe at the first text popup, and the idea that there was something more to explore compelled me to finish the game. I was amazed by the boss and had a third moment of awe when it turned out to have multiple phases! There's a lot of potential here if you wanted to expand on it, but as it is this was a really fun short adventure.