Having developed this project alone for some years now, I can say that I do sympathize with other indie developers. It’s very easy to get over ambitious about a project you are passionate about. After all, you want your players to love your game as much as you do. Creating promises of things that are feasible to drum up interest is easy to do early on.
The benefit of working on this project entirely by myself is that I can set my own limitations and not have to worry about over working anyone… except myself. 🥲