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(+1)

Good funny numbers game. Wish there was another tier of upgrades you can buy after beating the boss with points you get from defeating the boss. Would add just another layer to the power fantasy. Most undying upgrades drop off in value over time so it would be a nice addition to replace them.
I beat the boss on all 3 classes in under 50h and most of those were offline. Real playtime was closer to 5h.
You could exploit the game slightly by just forcing reincarnate as soon as you get the option to get the wizard for insane xp gains and beat the game really fast. Having some additional arbitrary goals to beat with each character to unlock new ones would be better for playtime.
An achievement system like in cookie clicker would also be cool to get more power the more missions/achievements have been finished.
It's great I just wish it was longer.

(+3)

Thanks for the kind words. Yeah, I definitely thought about adding another layer of progression, I have a good one in mind. However, this game was more intended as a learning experience than a long-term project. I've always had trouble keeping the scope small so now I'm taking an incremental approach to scope, making games that are slightly bigger every time.

I'm already working on the next game which is a bit different, but also an incremental / idle game. It probably won't have super crazy power numbers, though. I'm aiming for around 2-3 times the features and playtime.

(+1)

Can't wait to see that. Great work.