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(1 edit)

Very Solid entry. I like the diversity of the upgrade system, though (personal preference) would like a bit more control over the upgrades on offer. Maybe 1 balloon each for a random upgrade within each major category (weapon, jetpack, and health). That way I'm not forced to say, upgrade my health if that's not something I care about.

Anyway, Great Job!

Thank you for the feedback! :D

  Visually separating the balloons by upgrade types is a good idea, but I believe giving something related to health every round would break the game.

Haha, I could definitely see that happening