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(+1)

game is fine, you got a concept and pulled it off well, the only problem with it is a very loose interpretation of the theme. For example, being able to hold only one of the items at once could have really helped  

We just wanted to do something a bit different as figured lots of people would go for the 'one item/one life angle etc.

Totally get it, the only thing separating a lot of the games in this jam are their execution of similar ideas. Going off the wall is not a bad strategy.