Hi d-eisenga
Thanks for making this topic to let me know of this issue. My guess is something with Godot changed the scene format enough that the setup was lost.
Just to make sure: you are running the development example project for Godot 4, correct? There is also a non-Godot 4 version, which is for Godot 3.X.
I’ll try to take a look once I can regardless.
Thanks again!