Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hmm, I'm not sure what to make of that error. So this crash occurs as you're launching the program? It looks like you're meeting the minimum required version #s for OpenGL and GLSL support. The only thing odd from that log output is your "detected screen resolution" of 128x128 and window size of 102x102 - Playscii tries to enforce a minimum window size of 320x240, as various things get weird below that. I'm not sure that that's the cause of this crash though. Without a ChromeOS device handy I'm really not sure how to go about troubleshooting it. I searched for ChromeOS (and Chrome, and "virgl") on the PyOpenGL mailing list to see if anyone had ever confirmed it even ran on that system, and didn't find anything... but PyOpenGL is also an old and very quiet project at this point.

Sorry I can't do more to help! If you're an experienced Python programmer you might try running some of the PySDL2 (the library that creates the window, handles input, and does other stuff) and PyOpenGL (the library that issues commands to the OpenGL context) examples (or write your own if they don't exist), just to see if those respective modules can even run on your hardware.

(1 edit)

Sure, I’ll try running some of those, and do some Googling in that respect, as well.

But, if that isn’t fruitful, I’m just gonna have to settle for using Playscii exclusively on my PC, is my feeling. Which is perfectly fine, of course; Playscii’s super interesting, and having it only on one device isn’t going to remotely discourage me from using it.

Thank you for the help!