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(1 edit)

Well now I feel bad, still on 2.4.1 but was starting to make a list of bugs to report, and well, they aren't on the list and I sat on them a bit to long it seems.

Gag of temperance isn't counted as a gag by traits looking for if your gagged. 

Prisoner class yoke has a clipping problem with a good number of items, most noticeably heavy armor where the shoulder pad is above the yoke. 

Prisoner class bondage mittens for some reason put the arms in the position of being in the yoke, as well as that the left glove is angled wrong when in that position. Some items in the trinket slots will revert the arms back down to the characters sides which makes much more sense for bondage mittens.

Uncursed prisoner gear is always treated as broken and wont protect against equipping, so no rags or rope harness wearing unless you want to get equipped. Right now this means prisoners that you keep prisoner set gear on will just keep getting there gear swapped out. But with new sets being added it will mean that a lvl 3-4 prisoner wearing full prisoner set will just get swapped to maid. Or if you put say rags on a mage for bondage enthusiast they will be treated as wearing nothing instead of having 30 durability of the rags. Equipping also just deletes what items they are replacing instead of unequipping and making you carry the items back or chose to delete them do to encumbrance, not sure if that is bug or intentional, but feels like it shouldn't be the case. 

 Lustful tackle becomes unusable at 100 lust (at least I think that's what causes it, its been rather random, could also be tied to the character order thing and treating as in the wrong position.) 

Rebooting unlocks jobs so if you had maids or tavern workers locked in they will return to your roster if you forget to relock them all on reboot. (this is good if you lose access to them but rather annoying, A button to unlock all jobs would be a better fix)

That's it for bugs that aren't reported. But also have a few suggestions. Being able to remove positive traits and also a option to lock negative ones would be nice, as well as making it clear what the max number of traits is. Getting plain on your tank sucks for instance. And many negative traits have give and takes, like breast envy, chronic masturbator, sadist. And some like Pheromonal are just flat positive if on a tank. 

cute ribbon and black ribbon having the exact same stat effect feels wrong, as cute ribbon is rarer maybe boost it to 20% instead of 10%. As is raw damage is often very low right now and dots are the way to go with many of the classes, mages in particular rely on dots for damage, so boosting a magic damage item won't mess up balance.  

A option to swap which of the guild npcs sprites is used would be nice, I liked serval of their looks in the second to last corruption versions much more than the fully corrupted versions, having the upgrades unlock next options but letting players choose would be great. 

Permanent class bonuses could use a buff of a +2 instead of just a +1, as its kind of a low reward for maxing a class. 

Going forward roster size will need to be increased, I would rule of thumb 2 slots  per class (for those who like collecting) with a added leeway of 4 or so slots for preferred classes or for building characters in. Right now I keep two of each class except mages and rogues which I keep 4 of each as often I run ether 2 mages in a party or 2 rogue, so like to keep backups in case of losing a party. Having a option to favorite character in roster and have a favorites tab or some other sort option would be great, Ideally you could make your own named tabs and add characters to them. A simple set of boxes under roster size that swaps between tabs and a icon in the character page that brings up the tabs and lets you checkbox add them two whichever tabs you want them in. 

Will be sad to see the advance a day option leave, even if its remains a console command, as I try to avoid them as it feels like cheating, will probably instead hop into dungeons and just bail instead of using the command, as my brain is weird and sees that as more fair. 

Will try to not sit on bugs as long in the future updates.