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(+1)

Hello! It's time for Feedback Quest 5 with Hythrain!

At first, the funky visuals made me think I was in for a trippy ride. However, this came crashing down as I realized how utterly confusing everything was. There isn't much direction on what to do or where to go, the design of the world makes it hard to stay on higher platforms, and I've been able to get stuck multiple times. I just had no idea what I was doing. To make things worse, trying to carry items is just difficult in an un-fun way since it blocks your ability to see and requires you to hold the E button the entire time.

I think the funky visuals can work, but it requires a LOT of work to make the game have direction and be able to figure out where to go.

Thank for the feedback!
I got a lot of streamers telling me the same about guiding the player, which is why im going to make big changes in the next major update following 0.5 (0.6)Im already planning for a tutorial, an intro, an ingame tool for guidance and a reworked guides system that can be accesed ingame.

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I would also recommend work on the terrain. It felt weird that I could stand on basically open space at the bottom of the world. Also, I couldn't die. XD

wait, open space at the bottom of the world? did you manage to clip out of the map or how?