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(1 edit) (+1)

The game has crisp and clear graphics, and it is fun to play. 

However, about half the games or more, the AI will have this thing where I end my turn and then the AI gets stuck forever.

Skirmish doesn't have this problem. 

If knights charge from a lake, they kill the other unit sometimes, but they always die right after. 

Hi thanks, it is good to hear people enjoying the game and taking time to write feedback :)

The issue with that knights is definitely new for us, I will add it to our Bug list :) 
Ai is unfortunately a bit buggy at the moment, but we hope to fix that in the future, once we continue development.

The scope we have in vision is a bit too big right now, so we have holded development for a bit. Our plan is to first finish Hate Me Not, because it will be quicker to finish, gather some funding, and then continue with Tiles Of War to complete it the way we want to. 

With what is happening right now with Unity, we are also considering switching to Godot, which might make us take some more time to finish the game, but I hope you can try it again and enjoy it in the future. 

:D