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(1 edit) (+1)

Aye thanks so much for playing!! Something came up the day you went live so I didn't get the chance to come visit, but I did get to watch the entire playthrough. So happy to hear you had a good time!

I had fun trying to figure out fun ways to keep the maps feeling fresh and got inspired to add scenarios like the different game modes from Bloons TD 6 and the scenarios from strategy games like Roller Coaster Tycoon.

I do have a nerf on the carts on both their HP and their speed ready for the next update, but I also see that having multiple carts spawned in a row is pretty brutal so I'll be changing that so the two are plenty spaced off. If this is still too difficult I can always push the rounds with multiple carts to be later too. Things should feel like they gradually get harder so I'll continue to work on balancing stuff!

Endless mode does technically exist it's just not very obvious atm, if you beat a level and you play it again, it should change the target round to beat text into "record" during gameplay and you'll keep defending until the pantry is out of tasty snacks. I can look into making this more clear!

Thanks again for streaming and reviewing the game!!