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Not much of a dev myself but had tried to dabble in it through a few game engines. After the debacle with Unity though? I don't think I'll ever touch it again, that is until John Riccitiello and anyone else involved with pushing this scummy move are fired. In the meantime I decided to try messing around with Godot more and might even learn how to work with UE5 for stuff that's more "professional" because who knows? It might be a job prospect later on. And of course, I wouldn't mind tinkering with other game engines as well