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As my son said in the video, this really is like a take on Astroneer in a jam game. That alone is pretty astounding and I'm sure the technical obstacles you had to maneuver around would have blown my mind. The camera control was pretty bad though and that cheapened the rest of the experience. If that was resolved, I might have ignored the mindless enemies, poor attack mechanics, and the weak implementation of the theme. Don't worry though, I too only make the games I want to make for jams and if the theme happens to line up with it, all the better. So kudos to you for making such an impressive work!

Thanks for the backhanded compliment!

I don't see how you can consider it backhanded. I gave clear areas of improvement, opened/closed with how astounding and interesting it is. I even gave you a single improvement that would have made the game more enjoyable overall.