This one is your standard affair with finding keys and opening doors only to find more keys and more doors. I've seen that so many times it truly feels uninspiring to me. Nevertheless, my son REALLY REALLY enjoyed it and forced me to play through the whole thing. I wish the level and props had the same visual style as the characters because that would have been a nice aesthetic. This way they seem quite out of place. Movement was so slow to the point of being unbearable. The player character is pretty cool though and I enjoyed the light humor of the grail being on the floor of a random restroom. The slow reloading actually created some tension and I wish that was capitalized on more throughout the game.