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Hey guys, do you have any idea how to move the code from Unity to Godot?

I heard that moving the Unity code to Unreal Engine solves the whole thing easily, but I don't know the details.

Unity CEO John Riccitiello sold his stocks before making this announcement, so he is receiving death threats now.

(2 edits)

Not sure how helpful this is, I found this on github, that claims it can switch from Unity to Unreal Engine.

https://github.com/NegInfinity/ProjectExodus

The developer of ProjectExodus is still active


Found one more, 

I probably go with Godot as it has C#. I tried Unreal back when I was making a 3D horror game for mobile device but... I didn't understand a thing.

I discovered this Unity to Godot importer,

https://www.gamingonlinux.com/2023/05/this-unity-to-godot-importer-has-me-a-litt...

https://github.com/barcoderdev/unitypackage_godot

Thank you, but it's just assets. There are many scripts, presets that used Unity based so will need to manually port it. A painfully slow process.

Sad to know about that...

I hope this can help with the script.

https://github.com/Zylann/unity_to_godot_converter