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Hey, thanks for giving us a shot. :D Yeah, we wish we had that magical extra hour or so to work in some animations for pistolwhipping and player walking, as well as fix the enemies not actually reloading, not dropping guns if killed while stunned or reloading, having an actual death going on, not having a screwed up transition between levels that doesn't work if you move after it starts and finally, having a working end game notification and a working menu... Ah well, the charm of game jams. Anyway, it means a lot to us that somebody else feels there's some potential here so we will definitely try and carry on, perhaps make it a mobile thing as well.

Yeah well, we all wished for the extra hour if I'm honest with myself I know there are a LOT of issues with our game and games we have done in the past for other jams but it is the experience that counts and how much joy (and stress) the project gave you. 

Also if you get a project out of it that could be better with some time and attention I think you just hit the nail on the head for the jam.