Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Haha okay I made it to 25 deaths! Love the pixel art, especially that little knight dude who comes charging at you. The concept of switching tiles is super unique, although I wasn't quite sure how to use it to my advantage? If I buy spikes from the shop, is that how I kill the knight? Would like to see all the ways you could explore this concept!

(2 edits) (+1)

Thank you for playing and for the nice comment, yes buying spikes, hidden spikes, etc from the shop is meant to kill the knights, there are also shields in the shop which can protect you from a certain number of sword hits from the enemies depending on the level of shield you buy (there is wooden shield < then iron shield < then golden shield < then diamond shield). There are also some small puzzles in the other zones which require you to use tile shapeshifting.

(1 edit)

Also there are rows of spikes which can only be crossed with shapeshifting, I should have added that infoto the tutorial.

hah okay I'm now on 50 deaths! I managed to kill the knight with spikes once, but you only get half a second to react! I found that I could run back to the other screen and he'll follow me and fall off the edge and die. But I couldn't make the next jump across the two platforms. I figured maybe I could remove the red line spike trap by shifting that block into a regular block, but the spike trap stayed there :(

(+1)

the hidden spike can only be shapeshifted after emerging from the ground when the player or enemies get close to it, you can jump from the platform before the hidden spike and land on the block next to it. here I uploaded a vid explaining it.

Ah thank you! I tried that jump five or six times and always overshot it, I guess I just suck :P

(+1)

I suggest you try go a bit back before jumping, thank you for playing the game so much!

I've fixed most of the bugs now and also added a couple of things in the new version, further development of the game is in full swing. If you would like to try the fixed and updated version, please do, Playtesting is always helpful. Also congratulations on winning the jam!