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Hello!

You're off to a good start!

Several thoughts:

+ There are some cool ideas, each level offers something new

+ controls feel smooth and responsive

+ Switching characters to move forward is interesting

- Glitchy interactions with slopes or moving objects (character can be pushed into terrain or glitches while standing on the slope, constantly twitching)

- a lot of backtracking to switch characters on lvl 2 (lvl 4 was OK in that sense)

- everything is tiny, some thin walls or elements are hard to notice and blend with the background. I didn't notice there's another character to play with until I accidentally touched it

- Stuff is functional, but there's very little feedback for player's actions - character switch/death/interactions are not highlighted at all

- Some level elements are hard to navigate (not in a fun challenging kind of way)