Really cool idea that could be expanded (making combo by pushing / holding / releasing the button with different timing). Nonetheless, it is sometime difficult to read the opponant moves and I win just by keeping punching her like a machine gun. The character is super cool. Music too. I would be curious to see what will be post jam version.
Viewing post in One Button Fighter (jam test) jam comments
thank you so much! Yeah the current idea is to create 4 characters who have slight variations on the punch, block, and break system. Like a character with a spiked shield and someone who restores health on a successful shield break.
You're absolutely right too. It is tough to read the opponentes move and I'll certainly keep it in mind. My artist appreciates the nice words as well. :)