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(+1)

Cool gameplay! I wish there were more levels :)

It took me a while to figure out first level though. Maybe at this point I knew the mechanics and how blocks worked, but level 2 felt easier.

Some UX would be nice. Eraser didn't work for me (it would not return deleted block), so I didn't use it. But I wish I could keep blocks placed between runs to make just minor adjustments.

Art looks nice. Simple, but a nice palette and all important game objects are clearly visible.

Cheers!

(+1)

Thanks for testing the game and giving feedback!

There was a lot more interactions planned (other types of moles, several obstacles like bridges that can only hold X moles at the same time, and extra level blocks).

The point of keeping the blocks between runs is a also good one, I'll keep that in mind.

Maybe (if I get around to it) I can improve on these things after the jam. :)

Definitely. 

I would start with polishing what you already have, to make future development (and playing) more enjoyable, then start adding new content.

Good luck!