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(+1)

This is amazing, that last boss creeped the hell out of me!! haha, But it's a beautiful ending!!. Your hand drawings are top notch, I really like the style. Some feedback about the game:

  • There is an issue with the music and how it switches from calm to action, maybe try to make it a bit more soft and not restart the song everytime it goes back to normal. If you add some fading and make the song play along it'll help a lot!
  • There are a few technical issues due to the lack of time of course. None of them changes my opinion of the game hahah but I'l list it so you know
    • Menus are being displayed twice after clicking something
    • The third burnable wall, the one near the final boss seems to have a hole or something. My arrow went trough it and had to restart 
    • I'm not sure if it's a feature, but sometimes the player accelerates a lot!
  • Loosing your only source of light is a great thing, it makes you struggle between letting go your light or running, you have to be super sure of not missing to click.

I think is a pretty solid submission! I'd love to see the idea explored a bit more. Great job!! :D

Really happy you enjoyed it, im not doing the hand drawing myself but im really glad I had a amazing team around that made it all possible. 

Yeah the music and the menus are a bit glitchy at time, we dint have time to test and fix them that much :(

About the wall hitbox im not sure whats the problem but the webg build has a fair bit of problems with the wall/door colisions that dont show up on unity. 

Supossed to only accelarate when damage not sure if that was the case. 

Really happy you liked it once again thanks a lot for playing.