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I'm impressed with how much you managed to make in such a short timeframe. I know how many coding challenges there are when a game like this (cough dialogue system x_x cough). Pretty cool to see a mystery game submission, where most of the game relies on dialogue and thinking about which actions to go for at which moment. At some point I got a bit stuck, I didn't know how to get more money or what to do when it was unsafe to travel.  Also I know it's the type of game, but I'd love to see some visuals (or with something like a quick mouse hover) directly displaying all the information to judge whether it's safe to travel (instead of the clicking each check, which got a bit repetitive at some point but not where it hindered the game too much per se).

Thanks for playing!

You brought valid points. Some things are not very clear and some players are getting stuck.