I'm impressed with how much you managed to make in such a short timeframe. I know how many coding challenges there are when a game like this (cough dialogue system x_x cough). Pretty cool to see a mystery game submission, where most of the game relies on dialogue and thinking about which actions to go for at which moment. At some point I got a bit stuck, I didn't know how to get more money or what to do when it was unsafe to travel. Also I know it's the type of game, but I'd love to see some visuals (or with something like a quick mouse hover) directly displaying all the information to judge whether it's safe to travel (instead of the clicking each check, which got a bit repetitive at some point but not where it hindered the game too much per se).