Really happy to hear it worked well! Yeah I knew that working in 3D would be tougher and there were certainly times during development I regretted that decision lol. I'm really glad I chose that though having now finished it. And yeah we shall see how we all feel about continuing it after taking a break for a while, this project took a lot out of me. Also glad to hear you thought the difficulty was balanced, that varies from person to person and it's hard to judge the difficulty of something when you're playing it for hours and hours every day so there was a lot of tweaking and reworking to make stuff feel just right.